![]() Some maps rely on running into a trampoline wall in order to gain speed to reach the next obstacle. Main article: Wall jump § Lava and trampoline Trampoline speed Air jumping (the act of jumping mid-air).Corner jumping (the act of gaining momentum by timing a jump on a corner).Wall jumping (the act of climbing a wall).Most bootcamp maps require excessive use of these 3 basic techniques: Another issue was that once there was one mouse left on the map, the time was reduced to 20 seconds, often causing the last mouse to run out of time before reaching the hole. Most of the time bootcamping was spent cheering on the few surviving mice, of which most often died eventually as well. The primary issue with the bot system was that there was there could be a nearly 2-minute wait between each round, and considering the difficulty of the bootcamp maps, most mice died by the first corner jump. Occasionally more rooms (bootcamp6) were created to accommodate numbers of mice. There were 3 actively held bootcamp rooms, bootcamp1 through bootcamp3, bootcamp4 and bootcamp5 sometimes. Bots included Bootmouse, Redobear, Testmodbot, Mapeditor, Xop, and others. Bots did not move or respond to any other requests. ![]() The bot could also be asked rules and help. Mice voted by whispering the bot either extend or skip. The system for bots was to take over the shaman position, keep the same map for a certain amount of rounds, during the end of which the bot would ask though moderation for mice to vote to continue to play this map, or to skip to the next one. Previous to the /bootcamp update, active bootcamping rooms relied on a bot moderator who automatically set the room's map to a bootcamp map and recorded times.
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